CONFERENCES
- Publications -
Raino Ranta
Interaction In Ceramics - Art, Design and Research, A. Valkonen (ed.),
ISBN 951-9384-56-1, ISSN 0782-1778, UIAH, Helsinki 1993
CAD/CAM IN CERAMIC DESIGN
In the early '60s the first interactive
computer graphic systems came into existence In the early '60s the first
interactive computer graphic systems came into existence and at the same
time parametric surfaces were introduced to computer aided design (CAD).
The first applications of CAD systems were released to be used in the car
industry. Around 1970 Bezier had implemented his UNISURF system at the
Renault car company that became a benchmark for many other modeling systems.The
development of CAD programs got extremely speed in the '80s. Simultaneously
the hardware prices started to go lower and the capacity of computers started
to rise. That development has been continued in the '90s with increasing
speed so that the three-dimensional CAD applications can be found at almost
any levels and for any one's purposes.
The computer aided manufacturing systems (CAM) were first designed for
the machine engineering. The manufacturing of precise machine tools and
equipment became much easier and quicker when complex form making was supervised
by the computer.
In the ceramic industry models and molds can be made from nylon and
if decried even from plaster. The most recent technique, developed in the
late '80s, is called stereo lithography. In that technique the model is
built up from polymeric liquid and hardened by an ultra violet light beam.
WHY CAD/CAM IN CERAMICS
It is known that in the ceramic industry the product developments
and manufacturing are complex and time consuming processes involving much
manual labor. After the designer's visualisations, many skillful people
and time are needed until we have, for example, a prototype of a teapot,
and this is just a beginning of a long way to the final product and production.
In the following chapter I will shortly describe to you a common product
development process in ceramic industry.
When the designer has visualised his ideas by drawings and the first
prototype has been made the discussions between the designer, the client
and the product and marketing departments will be held. Corrections and
changes will be made so that every party can agree how to continue. When
the correct new prototype is finished and decisions of new corrections
made, the third prototype is needed. It is usually that this process, making
a proto - making corrections - making a new proto, must be done at least
one or twice before the model making can be started. When the fired sample
of the model is criticised the whole process can be returned to the designer's
drawing board or the decision of tools manufacturing can be done. Manufacturing
the tools is also a time and skills demanding process because all the molds
and metallic rollers that are needed for the test production must be made
and copied.
After the testing period the final product decision can be done. If
everything works properly the production can be started. This description
of product development is the traditional way and is still used in many
factories. However, nowadays many ceramic factories and design studios
all over the world are starting to use CAD systems in their designing processes
and CAM systems in model and mold making. We can now take a view to the
same product development process and see how it could be handled by using
the CAD/CAM technology.
DESCRIPTION OF THE CAD/CAM PROCESS IN CERAMICS
When the client first describeshisideasofthenewproducttothe
designer, the designing process will be started by launching the three-dimensional
CAD program. The designer can use his hand made scetches as a starting
point for his modeling session by scanning them onto the background of
the screen and starts to input projection and crossection curves on that
image. He can create the three-dimensional surface from two-dimensional
curves by rotating, sweeping or skinning them. If the form of the surface
does not look acceptable he can make corrections to it by returning to
the curve level and editing curves as helikes. Rotating or skinning the
surface again will show him the result of the curve manipulation. If he
wants to view the object with shadows he can now use a qu ick shading program.
Rotating and moving the shaded object i n real time on the screen is possible
with most of the CAD programs.
When designing a larger concept, like a whole tea set, he makes the
same operations to each single object so that every part will fit together
with forms and sizes. When the geometry has been finished he can define
the surface material by given the physical characters, like color, hardness,
reflectance, transparency, etc. He can also build an actual scene where
all his objects will be presented with background, floor and light sources
just like in real life. Lightsource's directions can be defined and images
can be scanned to the composition's background. If decorations are wanted
the designer does not need to wait for the first fired prototype because
there is a possibility in many CAD systems to place textures, designed
with a paint program, onto the object's surface.
It is now time to launch the ray-tracing program that produces photo
realistic images from the scene. Instead of manufacturing prototypes and
showing photographs taken of them, the designer will print out images direct
from thecomputer screen and show then to the client. The designer makes
the client's decision easier by producing a selection of images with different
forms and glazes. All kinds of material effects and form changing are possible
until the prototype is made. When the product's geometry has been done
with the CAD system it can be translated into a data that supervises mechanical
tool manufacturing. Models and molds that are needed for the test production
will now be made with CAM system. After the testing period the final production
can start.
TOOLS FOR DESIGNING
As artists and designers we do not know and fortunately we
are not even expected to know much of the mathematics behind the computer
programs. Despite the theoretical and technological innovations, most of
the available CAD systems have support engineers rather than artists and
designers. Luckily the very recent development in CAD system's user interfaces
seems to have improved that situation.
The problems of numeric and text based data input has lead to so called
graphic user interfaces. Instead of using the keyboard the user points
icons, little graphic symbols on the screen, with the mouse when he wants
that certain function to happen. That liberates the user from the specifics
of computerisation. Most of the available programs are nowadays based on
that method. The newest user interface that is under development is based
on voice control. The mouse has been the most common device since the graphic
interfaces were released but it is not a very good drawing tool. Digital
tablets that are pressure sensitive with a pen that behaves and feels just
as a normal one have been developed to offer a possibility for the artist
and designer to have a very powerful electronic drawing tool. The development
of computer hardware, programs and user interfaces in the '80s and '90s
has been unexpectly fast. In every coming year more capacity and qualities
can be bought with less money. That trend has made it possible for designers
to supply their studios with CAD/CAM systems also. Personal computers (PC)
are nowadays powerful enough to be used almost in any kind of three dimensional
designing.
A LOOK INTO THE FUTURE
We live in the world where computers are applied to solve scientific
problems, control the traffic in the cities, make prognoses of the daily
weather, pay our bills automatically from the bank account and have charge
of the missiles in their silos. There is nothing new about that, but when
the new technology comes suddenly so cheaply and easily to use by any man
it will certainly cause confusion in a field where everything has been
based on human touch. Many artists and designers are afraid of the invasion
of computers into their area and there is indeed a danger in designing
process that the computer guides us to make too simple decisions if we
can not master the software effectively enough. CAD programs become day
by day more user-friendly and if I could take a climb to the future I think
that I would see artists and designers using computers as they use any
other equipment to express their creativity.
REFERENCES
- Raija Siikamäki, CAD - Computer Aided Design or Computer
Against Designer, Ceramic Bulletin, Vol. 71, No. 31992, US ISSN 0002-7812
- Charles Woodward, Method for computer aided design of free form objects,
Acta Polytechnica Scandinavica, Mathematics and Computer Science Series
No. 56, Helsinki 1990, ISBN 951-666313-5. ISSN 0355-2713
- Charles Woodward, Panu Rekola, Maria Nordgren, An Implementation
of CAD/CAM System in Ceramic Industry, Computer Applications in Production
and Engineering, F. Kimura and A. Rolstadas (Editors), Elsevier Science
Publishers B.V. (North-Holland), IFIP 1989
Publications
Info:
Raino Ranta, @,
http://art.net/~raino
University of Art and Design Helsinki UIAH
Department of Ceramics and Glass
Hämeentie 135 C
FIN-00560 Helsinki, Finland
phone: +358 9 75630249, fax: +358 9 75630373 |